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(+2)

A little bit tedious (e.g., if the cheese was at the wall and you shot it, it wouldn't expand, meaning you had to reset) but it was a nice lil' puzzle platformer.

(+1)

Thanks for the comment! In post-jam versions, I hope to add some feedback to show if an object has room to expand--or maybe remove the check altogether, as the engine is actually pretty good at handling objects spawning slightly inside of each other. It remains to be seen ;-)