Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Who doesn't like a good sliding block puzzle? Adding and subtracting to your shape is a pretty nice twist; I wish it had been used more in the early levels (haven't played the later levels yet, so hope there might be some more of it later). Movecount-based star systems are always a bit tricky in games like these; if you're interested, the Thinky Games Discord has a pretty extensive document about it (and is generally a nice place if you're looking to develop puzzle games). Overall, though, a really good start and pretty amazing for a first game, well done!

(+1)

Thanks a lot! yeah the main mechanic, adding and subtracting is something I personally never saw anywhere else, glad it came together so nicely. I agree with you, the best moves was to prevent accidental solutions or inefficient ones, because litiming to only one solution would have been more restrictive for progression, and also harder for me as a designer, I think it is a ood compromise, but not optimal for sure