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(+1)

Lovely concept with being an ice cube that dies if it melts. That's a beautiful way to convey a health bar without one.

Needs a bunch of balancing and testing in order for the levels and puzzles to be fun. Levels 8 to the final level were annoyingly tedious to clear because there was no indication on how large the ice blocks and balls needed to be to progress through the level. I had to guess, and even though I had "cleared" the puzzle the mechanics made them really hard to execute.

Still I think you did a good job by sticking to the theme by having objects in your game scale according to environmental factors. Especially the blue and red zones.

I enjoyed design of the ice cube's face. Very cool!

Thanks so much for the feedback!

I completely agree with you on the balancing, especially the last few levels. I think in the end it just came down to time, but I think if I had paced myself a little better I could have put a little more time into more finishing details and playtesting.

I really appreciate you trying it out! Thank you!