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A unique take on the theme which I really liked, having to navigate your ship whilst also aiming at the same time - it gets quite tricky as the game progresses! 

I would have liked to see more power-ups, maybe something that upgrades or changes your engine trajectory, or a shield or something to add some variety.  

But overall a fun little game.  I liked that you added damage indicators for both the player and enemies, and very cool that you wrote it all in C too!  

Thank you for playing, I am glad you had fun. :)

I was thinking about adding some more power-ups, but the deadline was approaching and in the end I was happy to have the ones I did add. A shield power-up sounds like a good idea, I am thinking of having it reduce damage proportional to how much of it is left and getting reduced on each hit.