Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Agreed. Part of the "Curses" aspect was tied into the enemies getting stronger as you do. And you definitely do get stronger over time. Your fireball gets stronger the more you use it, and the more enemies you beat, the stronger you get. And you get more health. However, I was having issues with the abilities so far and ended up only being able to do fireball in general. 

Sound: Again, I totally agree. Even if I had gotten a sound for the fireball itself. I wanted sound to be a big element honestly, to be able to tell directionally where mobs were at.

Camera/Lerping/etc: Even some Idle Animations would have helped for sure. Also having a indicator showing which way your character was facing would have helped a ton.

Thank you for the input!  I look forward to doing more jams as my skills improve!

(+1)

This was a very good first entry (if this was your first)
Keep up the good work, the more games you make, the better you get ;)

This was indeed my first official Jam. I did a little challenge with friends amongst myself and came up with SotS in my gamelist, but it was just something to get us motivated. It was thanks to FatalSparrow's suggestion to join that gave it a go. I am looking forward to future Jams

They are super fun, right?