I like the idea of a game running faster and faster the more enemies you kill. I must say that I did not love the execution of this idea. I think this game lacked clarity in what the goal was and I think it lacked a losing condition. I don't think I could die? Lastly I really think there should have been a way to quit the game. But good effort, because if I'm reading this correctly this was made in 24 hours? My game wasn't even really runnable after 24 hours. So I think your game could have been improved with just some extra mechanics and time. Anyway congratulations on finishing the jam :)