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SaveHuman's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #6667 | 1.795 | 2.375 |
Style | #6998 | 1.512 | 2.000 |
Overall | #7009 | 1.543 | 2.042 |
Enjoyment | #7067 | 1.323 | 1.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Player can kill enemies to affect timescale
Development Time
48 hours
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Comments
I see the potential, go cook more
I like the idea of a game running faster and faster the more enemies you kill. I must say that I did not love the execution of this idea. I think this game lacked clarity in what the goal was and I think it lacked a losing condition. I don't think I could die? Lastly I really think there should have been a way to quit the game. But good effort, because if I'm reading this correctly this was made in 24 hours? My game wasn't even really runnable after 24 hours. So I think your game could have been improved with just some extra mechanics and time. Anyway congratulations on finishing the jam :)