I like the style and the music and the overall vibe of the game. I hate the camera controls, and mixing that style camera control with the walking controls locked to angles made most of the jumps incredibly frustrating. I know its supposed to be a "figure it out along the way" kind of game but I found it difficult to understand where I was supposed to go as a player. I have no idea where "the machine" is so it felt like I was just stumbling through puzzles that I could bypass by squeezing through spaces and abusing the hitboxes/jump mechanic. I also am not sure what was going on with the hit detection for the shrink/enlarge ray but pretty much every time I tried to shoot I had to mess with the camera angle or wiggle the mouse erratically to find where it would actually fire.