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(+1)

I like it a lot! I made something pretty similar a couple of years ago:

https://deeperbeige.itch.io/alien-nursery-evacuation-plan-gmtk-2021

Love the polish you've achieved in the limited time of the jam. I know the glow does a lot of the work, but it's super consistent and looks lovely. Plays well too! I finished the final level and got the WIN screen, most people don't really bother with them in a games jam.

I was about to say it's a shame there aren't more levels, but actually I think you've got just the right amount, given they're all pretty tricky. Remember, you work on your game for a long time. You're likely the best at it in the world when you release it. With more time you could work on the initial difficulty curve to help players get onboard.

Missing features you could add in any update:

  1. Zoom out when the level gets bigger. Probably automatically when you get to a certain size, but there should be a control so the player can manually see an overview. I found myself having to remember the sequence that worked when I made a mistake...
  2. ...An undo would be lovely! Especially if it rewound time in a beautiful way. You could have the reversed sounds while it's rewinding time, reverse the music etc.

Overall, well done!

(+1)

Thank you for the review :) I had not enough time to make more levels in the end but thought its more important to polish the game. I guess most people will not play it for too long!
Glad you've enjoyed it! :)
The additions are good one and i thought of them as well! but the time was limited. (Not for the zoom actually, but i thought its better not to give the option so that is a bit harder. But from what i hear i would have been better :D)