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A jam submission

BlockslideView game page

Connect blocks to create a larger block and meet the size requirement.
Submitted by The Code Otter — 7 hours, 9 minutes before the deadline
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Blockslide's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#1384.0714.071
Overall#4953.8873.887
Style#9913.8753.875
Creativity#11703.7143.714

Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In this puzzle game, the player merges blocks to create larger blocks. The player must create a block that meets the size requirements of the level. 4 1x1 blocks create a 2x2 block. 4 2x2 blocks create a 4x4 block. 4 4x4 blocks create a 8x8 block and so on.

Development Time

96 hours

(Optional) Please credit all assets you've used
All sprites, music and sound fx made by myself.

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Comments

Viewing comments 32 to 13 of 32 · Next page · Last page

I loved playing this game! A great idea for a puzzle game, and has potential and room for a lot more levels! If this is ever updated, I would come back and play it again! Just enough challenge to each level, with clear and striking graphics and very smooth animations! 10/10

Submitted

I really enjoyed this game! Its basically in dark mode and its short and simple. The last two levels really stumped me for a second too. I really wish this game was longer because I had a lot of fun 

Loved the vibe of the game but think a minimap to show the full level layout would have helped, or the ability to zoom out.

Submitted

Super clean and polished. Solid mechanic and a good difficulty curve. My only suggestion would be to allow the player to see the whole map while they play. Maybe have a button to zoom the camera out between moves or somethin. That's just preference tho, super nice game

Submitted

Really interesting idea with great presentation! The only things it lacks are the ability to see the full map after starting the level, and the ability to progress to the next level via enter or space instead of clicking on the prompt (a very minor inconvenience). This really gripped me from start to finish, and it was the perfect length for a jam game.

Submitted

Really slick and juicy.  Loved it

Submitted

I enjoyed this! I'm a big puzzle game addict and I found the premise very interesting, I was almost dissapointed to see there were only 4 levels, but conceptually this is a really fun mechanic that could be put to the test to incredible depths if you ever wanna continue working on this project

awesome submission! :)

Submitted(+1)

This is so juicy, I love it. I don't know if I would've been able to beat a fifth level, but I guess we'll never know ;)

Awesome to see another neon-synthy game about bigger and bigger squares, but with completely different mechanics from ours. Great job!

Submitted(+1)

After checking out your itch page, I remember your loot game from last year's jam! Really great to see a familiar dev and feel the community!

Developer

thank you very much! Glad you like it! And cool that you remember my last years game as well! It was quite buggy last year so I focused more on polishing this year  :D

Submitted(+1)

very interesting idea, and clean visuals! UI was a little messed up unless i went fullscreen though.

Developer

Thank you! Oh no, I thought I fixed all scaling bugs 

Submitted(+1)

Suggestion. Take it or leave it: next difficulty has angled walls and  90 deg. triangles. Slanted edges can only connect with slanted.
Had a blast playing and its simply beautiful. Great game!

Developer(+1)

thank you! Really like the idea. When I work on the game after the jam I will implement something like this !

Submitted(+1)

The game is excelent. First, the idea of adding shapes to the main one and having to fit it into the final goal is great. Second, how you present the level so the player can see everything and then develop a strategy to solve the puzzle is very clever!

You need a lot of memory to keep track of the entire scenario in order to complete the more complex levels. Congrats!

Developer(+1)

thank you so much! Glad you enjoy it!

Submitted(+1)

amazing art style and game mechanics!

Developer

thank you :)

Submitted (1 edit) (+2)

I love this so much, amazing puzzle mechanic and visual style. My only complaint was not being able to zoom out, but I still managed to beat each puzzle first try so I guess that would make it too easy. Perhaps you could compromise and only zoom out temporarily when you "scale up".

Developer

Thank you! Yeah great idea :)

Submitted(+1)

Very good designed puzzle game, I really enjoyed the gameplay. Great work!

Developer(+1)

thank you!

Submitted(+1)

This game would benefit a lot from being able to zoom out and seeing the entire map. Also, an undo button could be nice too (I'm not that into puzzle game design so take this one with a grain of salt.)

Would love to see this game expanded though!

Developer

thank you. Yeah I will think about implementing that after the jam!

Submitted(+1)

Loved it! The music and art style really go together and it was super fun to play.

Like other people said, it was so good I wish there was more lol. Would love to see you expand on it more in the future!

Developer

Thank you :)

Submitted(+1)

Could have used more level, the art is slick! neon-style. Solid game

Developer

thanks:)

Submitted(+1)

Really nice puzzle! Like that there were several stages of the level!

Developer

thanks:)

Submitted(+1)

Wow this is actually pretty good on all fronts. Fun to play, effectively utilized a pretty but minimalistic visual style, and the fact that you are literally building blocks to the scale of other blocks, it fits the jam theme! Not to mention that music is a bop.


My only complaint is that I wish there was more game to play! Bravo!!

Developer(+1)

thanks. Glad you enjoyed it :) also glad you like the music as it’s something I also made myself :)

(+1)

simple but fun puzzle game. the neon look of everything was also a nice touch 👍

Developer

thanks:)

Viewing comments 32 to 13 of 32 · Next page · Last page