Cool! Weirdly, the projectiles were invisible on my computer, but I could see them clearly on my friends pc. Still, it had a fun progression system, and has a lot of potential. What I miss is some kind of indicator of ability cooldowns and firerate and so on. High expectations for a gamejam, this is still great. Good luck!
Viewing post in Scalesmith - Age of Dragons jam comments
I appreciate the feedback! I definitely got a little ambitious considering my inexperience. I'm super glad you mentioned those things so I know what I can iron out. I also really like your ideas about the indicators, I'll be sure to look into implementing that once we're allowed to update the games! Thanks again for playing :D