Really fun platformer! I was fighting my muscle memory the whole time with space not being jump, but it was worth it! Cute easter eggs and nice sound design!
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Thank you!
Quick question: the spacebar thing seems to be the main feedback from people, do you think making it arrow-keys only would fix this problem, because then the player has their right hand on the arrow keys and left hand on spacebar, instead of the standard left hand for WASD and spacebar together?
Maybe but I would say that changing the size to E and SPACE to jump, noone would say a thing. In Celeste, it took me a very long time to learn that C is for jump, even tho it is objectively much better for a precision platformer like Celeste is. If you are making a small game that the player is going to spend max a few minutes on, you should adapt to the player and not make the player adapt to your game like you would in bigger games :D