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Hooked me in with it being about bugs. Intro was amazing, A+. Game made me smile. I couldn't figure out if there as any penalty non-evolve for doing the the wrong thing. If so, it could use better messaging to the player if they are doing the right workouts or not, but I understand if there wasn't time for it.

(+1)

So, the idea was to have the Big Bugs attend the insect olimpics after you evolve them. That got cut, but I still had all the assets and a system to determine how the larva would evolve.

In the end I thought that explaining everything would only build false expectations as it's all setup with no punchline. So keeping the game nice and snappy became a priority. But if you are curious, diferent excersises will give you diferent bugs. Eg. If a bug is good at Weightlifting and good at Special it will turn into a demon fly.