Beautiful game, and I liked the unusual music. I did get a bit frustrated with the shoot and grab mechanic, maybe for noobs you could hint at the best time to grab. It would be funny to see the guy falling back to the bottom after building the next section.
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Thanks for the feedback! Yeah these kind of game are always a struggle to balance in a short time, I should have spend less time on models on more on playtests. There are some hints (blue outline on the climbing holds when grabbable, and the red bubble showing the range on miss) but it's not fine tuned.