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(+1)

The controls and mechanics were all intuitive. I didn't feel like there was any strategy, though. The mushrooms moved too quickly to be able to prioritize the ones that gave rewards. sometimes the mushrooms also spawned on-screen. I would've liked to see either a warning before they spawned so I could get out of the way, or limit them to spawning offscreen. For only 48 hours, though the presentation is pretty good. I like the fully illustrated tutorial, and the assets all look nice.

(+1)

Thank you for playing it and for the awesome feedback. We are planning to iterate over it after the jam ends, and those are definitely going into the backlog :)