Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

You know, I believe this to be a finished game. Just placing nice images in an garden of sorts was relaxing and enjoyable (especially after this Jam crunch). I like that you did not blindly follow normal click/idle game conventions (Its different from those genres, I don't know what else to compare it to) by not showing the rate of how much honey you made per second or how each item placement increased that. I believe that's a big part in why this game works.

It was a shame that the game eventually zoomed so far out that I could not see what I previously gardened (is that a word?), but it was nice having a change in scenery and being able to place different things, more item variety would have been a nice touch to make it more sandboxy. Limited time can be brutal.

I will remember this game :)

(+1)

Thank you mush for the positive feedback! Honestly, a lot of those conventions were broken because I just didn't have enough time but I'm glad that it worked! If I was doing it again, it'd be good to include a way to zoom back in and see what you made, and obviously more item variety would've helped, but yeah! I'm really proud of what I made and I'm glad you enjoyed it! :)