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A jam submission

chill gardening gameView game page

a game where you to place plants into your garden, as it grows larger and larger
Submitted by cape41 — 33 minutes, 52 seconds before the deadline
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chill gardening game's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#20653.1433.143
Creativity#24813.2863.286
Overall#28473.0713.071
Style#38102.7862.786

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
the garden scales up as you progress

Development Time

96 hours

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Submitted

I think it was quite good game, even though it wasn't finished. It had a very cozy feel and I really liked the idea of "making a garden that slowly grows and expands" :)

Submitted

the honey economy is booming! chill vibes, enjoyed the sandbox vibe but wished there was a bit more of a goal. I thought the cutout art style was a cool idea!

Submitted

I really liked the vibes here. The scrapbook/collage style is really nice. I think the only thing I didn't like is once my camera was zoomed out I couldn't see my cute bees anymore :(

Submitted

I really enjoyed my time playing this. The music really set the mood.

The bee stickers bobbing up and down was a very cute touch too.

I want to see more "Zen Clicker" games now.

Submitted

I'm honesty shocked with how pleasant the experience was. I've never seen a game like this before and I don't know if collage is a genre it is now and can definitely grow more. I would like to have seen more objects to place and less windows-style backgrounds placed together, but overall great job!

Submitted

The name didn't lie. I actually really enjoyed it - just pure bliss. Loved the bee cutouts, very cute

Submitted

You know, I believe this to be a finished game. Just placing nice images in an garden of sorts was relaxing and enjoyable (especially after this Jam crunch). I like that you did not blindly follow normal click/idle game conventions (Its different from those genres, I don't know what else to compare it to) by not showing the rate of how much honey you made per second or how each item placement increased that. I believe that's a big part in why this game works.

It was a shame that the game eventually zoomed so far out that I could not see what I previously gardened (is that a word?), but it was nice having a change in scenery and being able to place different things, more item variety would have been a nice touch to make it more sandboxy. Limited time can be brutal.

I will remember this game :)

Developer(+1)

Thank you mush for the positive feedback! Honestly, a lot of those conventions were broken because I just didn't have enough time but I'm glad that it worked! If I was doing it again, it'd be good to include a way to zoom back in and see what you made, and obviously more item variety would've helped, but yeah! I'm really proud of what I made and I'm glad you enjoyed it! :)