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(+1)

Once you get used to the controls, zipping around is pretty fun! Being able to control the stack with the grappling hook is also very useful. Too bad there is no "Game Over" when you get yourself stuck between blocks except for reloading the page. Maybe spreading fire from below as well could incentivize the player to push upwards and plan ahead?

Thank you! 100% on the stuck and not dying problem , there is a restart button in the pause menu, accessed through hitting escape but I agree its not great.