Hi Direpixel, I love your shader it work perfectly with the sprite render. However, I run into problem that unity UI mask does not clip/hider image with your material. I believe it is Unity Limit. I wonder if you know how to change the config of the shader to make it work. Thank you.
Viewing post in Mana Seed Shaders for Unity (Character Edition) comments
Yeah that would be a Unity limitation if I am understanding correctly. Just to be sure I would retrace your steps. If you switch back to the Unity default sprite-shader material, does the mask work? If not it might be your implementation of the mask, otherwise I'm sure it's nothing that can't be fixed. It usually can with a little bit of Googling or reaching out to the community through their Discord or forums.