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I really like the idea of the earthquakes changing the arena, but it feels like it didn't have that much of an impact on the actual strategy other than gaining more spots to place towers. I think you should experiment with the type of tiles that are added to the arena, or make the earthquakes a bit more impactful, there's probably a lot you can do here! I do like the pixel art too, this game does have its charm, good work :3

Thank you for playing and the feedback! I hope you didn't miss being able to move towers after placing since that can help with the stategic planning.

I wanted to add more tiles like mud (making the enemies slower), along with so much more things to deepen the strategy. Like upgrades, both to the tower and player, climbing enemies, line of sight with some turrets being able to shoot over them, AoE towers... etc. Will probably end up making this a full release in the coming year so will have time to implement such things then!