Gorgeous little game with a pretty neat premise! The art direction for a game made in such a short amount of time is super coherent and the level design is pretty tight with some neat signposting to find secrets. The controls feel a little bit awkward but I imagine that's kind of the point when looking at the games in the inspiration list. If I had to offer some feedback, I wish that arms not connected to a node felt a little more responsive and that it was a little bit more obvious what the space bar was actually doing when I played the game. I was able to swing around using WASD pretty easily but even though space bar's purpose was described in the controls section I couldn't really figure out exactly what it was doing.
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Thanks so much! Glad you picked up on the signposting for the secrets, I really enjoyed placing them and trying to make sure I got some variety there.
Great points on the controls, thanks - they're definitely supposed to feel a little uncomfortable and challenging, but there's a few things that will absolutely need tweaking post jam and this is really helpful - thank you!