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Good work! I like playing it. Here is some feedback.


Things I like:

  • The story in the beginning is a nice touch.
  • The death screen is cool, just like Dark Souls.
  • Design for the swords and special effects/sound effects is well done.
  • The combat with fire being slow attack speed/high damage and ice being high attack speed/low damage is well thought out.

Things I didn't like:

  • There is camera shake on dodge, but I don't think there are any effects when the player takes damage. Instead, maybe the camera shake effect could trigger when player takes damage? And there could be another effect when dodging maybe.

Thanks for the feedback! I think that's a really good point with the camera shake and dodging. I'll try to swap around some effects and see if I can make it feel better.