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Neat little game! I like the concept and appreciate being able to choose levels freely.

I like the faster expanding shapes way more than the slow blue shapes. The physics often did not act how I would expect (sometimes a solution works, sometimes it doesn't, so I kept resetting until it would work), though I understand Jolt can't be used for web export in Godot right now, that isn't your fault and it's still a good physics puzzle game!

(+1)

Thank you! Yeah deterministic physics would have came in clutch.  I was hoping the solutions would at least work most of the time. Unfortunately some don't. Oh well, thanks for playing!