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Realy insightful feedback! Its really interesting hearing your perspecrive on strategic value of smaller character. I had completly opposite impression. Bigger sprite is harder to control and its easier to get hit by projectile while small one is agile. I had also plans to add special ability to each size or maybe mechanic where small character could push the blue squares and merge them like in 2048 game for even more points.

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I think that would be an interesting idea to include if you developed it further! I also think that currently you can just kinda sit in one place without moving much so if you added a slower projectile that chased the player it could force them to move around more. Nice game though!