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I think that the low-res art here really emphasized the bleak scenario, and the elementary understanding of the situation that the robot seems to have. Condensing a whole dramatic worldwide story into the background of a singularly focused robot is a really cool narrative trick, and I think the gameplay of just doing one single thing forever drove it home all the more. My biggest request would be for more clarity with the mechanics. I also let go of right after clearing the first screen, which then made me fail and less interested in replaying. That aside, very positive impression! Thanks!