The simulation seems to have hidden depth. I think shorter rounds that increase dynamically in scale could make the game more interesting. I really believe you wouldn't need to make it more complex to make it fun. Also, it'd help if the camera were closer to the people. It's a game about people, after all. Just a contrasting opinion. High marks for creativity, and good work!
Viewing post in Social-ette: Happiness to Scale jam comments
I had actually zoomed it in a bit more than I initially planned, but do agree that more zoom would definitely benefit the game. I also really like the idea of progressively longer days, because when I was testing it i could never get a good, constant day length. 100% noted for when the jam ends. thank you :D !