Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I like the idea of switching between size-based spells, but the controls for them feel very unnatural. Switching between E/Q and the mouse makes it confusing to remember how to activate certain properties; I would've preferred one or the other handling it all. The puzzles are all fine, make well enough use of the mechanics.

Would love to see another version that touches up the controls and makes more dynamic puzzles! Good job!

Also, some music to fill the atmosphere would've been appreciated! Music can improve enjoyment a lot, even if you're just using stock music

(+1)

Thank you so much for the feedback! I haven't made a game in so much time and this feedback will really help me get back into dev!