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(+1)

The sense of scale here is fantastic - I could only get to the first two ships, but they felt significantly different from each other, partly in terms of armaments but mostly just in control - the weight, momentum and turning of each ship feels really well tuned to convey their respective sizes. 

Personally I found this a little too difficult, I really struggled to clear the first enemy and wasn't able to beat the second, but totally appreciate that could just be personal taste :)

(+1)

Yeah, difficulty was a challenge to get right, and I don't think I quite nailed it. You can blame my last playtester who won the battle on their 1st try, so I upped the difficulty before uploading. I tried to mitigate some of the difficulty by adding a 'tips' section to the Itch description hoping that it'd make it easier for people who didn't win on their own, but I'm not sure how well that worked.