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I'm terrible at platformers, but this one felt pretty good! Especially after getting my first bridge/checkpoint. My problem was not using the bridges as soon as I built them (awesome animation btw, I love bridges); instead opting to finish the current tower.

Using the glider to exit the tutorial was super fun, rocks having no collision made me think there were secrets in them, especially when I found a maze texture on one. That could very well be true. 

The typos/inconsistencies and lack of gravitas in the tutorial text, despite the presence of a seemingly biblical flood lost a couple immersion points, but the overall aesthetic is awesome. I love the shaders, and the platforming feels appropriately forgiving once I stopped tensing up and start enjoying it. The way the towers build is so terrifying and cool.

Unfortunately, I found a very easy-to-reproduce infinite height glitch where you can open the glider over and over to gain height while falling against the tower's wall. Other bugs include invisible collision on the prefab with the columns and moving platform that goes into the tower; some prefabs not always spawning with their correct counterpart above them, forcing you to move to another tower; some platforms at the end of bridges not having collision; and getting booted to the Start Menu after finishing two towers, but maybe I was doing them out of order or something.

Great game! Looking forward to more.