Cool interpretation! Also liked the guiding voice that chimed in when I needed some help. The solutions the game allowed on a level or two weren't as 'picture perfect' as I would have wanted, but really cool game nonetheless
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Haha yeah, I definitely agree that some of the levels have too harsh or lenient requirements. It's a really tough balance to strike, especially with our less-than-ideal implementation. If we were to do it again I'd definitely change how the "picture-perfectness" of the scene is computed. Glad you enjoyed regardless.