I enjoyed the controls, they were fast and allowed for some tight movement. The art and sound design were also pretty good.
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I'm glad to hear that! First thing I did upon deciding we make a platformer was tweak the controls down to feel nice and snappy! Had to sacrifice some mechanics I wanted to do with the mushrooms (directional bouncing, or removed control during initial part of bounce) to ensure that controls felt good, but I think the payoff was worth it!