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(+4)

Holy shit I can't believe you made this game in only 96 hours??? This game truly does scale in absurdity in the best way. The writing was fantastic and the mechanics were fun and varied. It took me a little while to realize that "shaking chickens" meant grabbing one and dragging it to the edge of the fence but getting eggs that way is absolutely hilarious. Love that the NPCs and the shopping list and the oblivious player character's ramblings all sketch out a story without ever actually spelling it out. 10/10 would inflict on all my friends.

(+1)

It was a true grind, those 96 hours. I'm glad you saw the vision we had for the absurdity too; we had a pretty fun brainstorming session, but there were also more ideas we had to scrap for time. It did seem to take people a while to figure out the chicken game, so we'll work on being clearer, but it's great that you liked our writing too. Thanks for playing our game, and we'd be grateful if more friends came to help their grandmas shop!