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(1 edit) (+1)

Saw your game from Ategon’s stream!

Really like your game, the movement is quite unique, something like getting over it and celeste combined. Art was very good too!

Sadly I wasn’t skilled enough to reach the end. Was able to reach the end part some times but gained too much energy and died at the end :(

We have just published a post jam version that includes reduced difficulty on the final checkpoint if you would like to try it out!

Thanks for playing our game!

(3 edits)

Hey, I don’t think it’s allowed to post a link to a new build before the ratings are over? It’s the same as uploading a new build to itch directly (which isn’t allowed, even for people with game-breaking bugs).

Well, ignoring that, I think it’s ok to keep the current difficulty. Seeing the leaderboard and the comments, it seems like a lot of people were able to reach the end. Felt like the new build was a bit too easy haha. Sometimes challenge is good. Like Getting Over It (maybe not a good example cos it’s a rage game but u get my point) didn’t change the map because a lot of people gave up.

Or maybe if you want to make a easier for weaker players (like me haha), make a separate easy mode, with a separate leaderboard? Playing the post-jam version with this leaderboard feels like cheating lol.

Still think your game is quite good! Keep it up!

Thanks for your feedback!

The original intention was always to make the game easy to complete. But difficult to get a good time on. So maybe if you want the extra challenge try going for a higher time? Still though, your feedback is still valid.

Also, I did specifically tell people not to rate based on the post jam build. Hopefully that is alright.