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(+1)

The music and art are so charming, and I love the scaling mechanic, particularly how there’s more resistance to the drag when there are more scales and how you can visually see that the fish is getting descaled. I did have trouble knowing at what point it was appropriate to stop scaling and had to download the game because the web build lagged too much.

thanks so much for taking the trouble to download it to give it a shot!! We figured out (after the jam ended) that we should have had the particle shader load up before the game really started (like in the title screen perhaps?) to avoid that initial load spike while scaling for the first time. Now we know for next time though!!! lmao
And for the scales, as long as you dont see the pink flesh underneath you are good - i think in the future i want to shoot for a more interactive tutorial so things like that can be explained.
Thanks so much again for playing :)