I enjoyed the game concept. I enjoyed the overall execution to the degree that I might visit the game later. I feel as if the UI however lacks a bit of feedback. A few more animations would help when interacting, crafting and such. I'd also argue that there was a pain point where I would have to open the shop, check what they want, close the shop to open the smithy to check the recipe to close the recipe to gather the resources, to open the smithy then forget what I wanted to craft etc... This could likely be solved with a little animation over the shop icon, light a thought bubble which shows the top two most expensive items for example.
Aside from my minor UI issues, the game was quite enjoyable!