We balanced for the easy side for the Game Jam.
Dillyo
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A member registered Jun 30, 2015 · View creator page →
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Harvest, Craft, and sell to customers to satisfy the dragons' evergrowing hunger for gold.
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In a world overrun by monsters, it's time to sit down and manage expectations.
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InterPlanetary Fruit Distribution Company jam comments · Posted in InterPlanetary Fruit Distribution Company jam comments
Ah, that makes sense. That is probably because we went for an easy difficulty for the Jam, so the decisions have as much of an impact. Also, the customer system was designed to be slightly different, but with the time constraint, and having 2/3rds of the programmer leave midway through without contributing, thankfully we had one join on the last day to get it over the finish line, we had to cut a lot of polish and features.