After posting the game, the three of us were like : DAMN IT, WE HAVE TO CONTINUE !
And we will of course do exactly that ! As soon as the rating period is over, we'll get back developing and try to make this a full game with a nice and smooth difficulty curve. Maybe and infinite mode and a bandit chasing you around the map forcing you to make smart decisions (hiding in the forest, finding refuge in a village and so on)