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I see the problem. So imagine that you're like a space shuttle. the movement is determined by the camera rotation. Also I it's hard to determine the location of the objects, its a problem with the shaders. Also, the goal is none, it's just collect about 10 stuff in space and then you get turned into a black hole by the sheer mass and size, then you collect another 10 objects, and the cycle continues. Hope you enjoyed the game