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Hey Guys, thanks for all the feedback :) i think having a visual queue so the player can see where you can/cant change form would help, there are definitely many bugs which i didn't get a chance to fix. this was my first attempt at a game jam and i had lots of really cool ideas like different powers and environmental hazards for each orb. i think the general concept has a lot of potential (mazes inside mazes), if done correctly, one could add some really complex puzzles to make it much more challenging!