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(+1)

I did not find the shark ! 

The rotation of the items was pretty hard to master.

The game lacks a clear goal but as a building game, it was okay. 

The map was kind of small and there weren't a lot of different items.

Still, I enjoyed playing the game. Thanks ! I might try it again later.

GG !

Thanks for playing the game! The easter egg is only reachable by using an early game bug to fly with your creations. This was left in as an inteded feature. But yeah, we reduced the scope to building simulator on day 2 or 3 because I felt like building the original idea would take too long. The original plan was a game where you build boats which would be then strong enough to carry random given items and get more points the less items you used for your boat. But as I said, not enough time to build all that on top of all the other mechanics as a single dev without having something similar done before. But what I managed to to I enjoyed a lot. ^^

(+1)

You did all of this alone ???

Wooow, impressive ! GG ! I'll give it another go before the end of the rating period ! The sharrrkkk !!!

Not completely I had another team member who did the main menu and took care of the assets, even created some, which I definetely wouldn't have managed as well in that time. So thanks to her I was able to focus on coding and putting everything together.

(+1)

Good job, team !