Interesting take on the theme! Seemed a bit trivial at first (just move left-right until you get the required state), but you’ve explored and elevated the basic idea in quite non-trivial ways, that’s cool. The level with falling down a bunch of lasers felt a bit off: it’s very hard to see the route through the lasers, and once you see it, it’s just a matter of extremely precise falling down, which took me some 30 attempts or so. Oh, and this level really made my GPU burn :)
Anyways, congrats on your submission. I’d be happy if you tried my game as well: https://lisyarus.itch.io/color-fractory