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(+1)

it's an interesting concept, the artstyle is nice but I wish we could eat the houses and larger objects as the tree began. I think that would make it more in line with the constant growth thing.

We really wanted to add the ability to eat a couple of houses but didn't manage to :( What else do you think could be eaten, aside from houses?

I think there should have another danger besides the getting noticed one. I saw little stones pop up from the ground for a short period from time to time. Although I sent hooks many times I didn't manage to interact with them. I think this game flourish with more threats/ways that enemies interact with you. Think of the Hungy Shark games for mobile, with these types of games I feel like the majority of the cruch is the ability to crush enemies that you couldn't even dream of approaching when you were small. These would be my thoughts about the game but obviously this is a game jam and time is of the essence! So don't worry about it, a lot of features get scrapped all the time, it is the experience we gain that matters! Life is a roguelike with progression after all!