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Deep Roots's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #428 | 4.207 | 4.207 |
Overall | #1343 | 3.547 | 3.547 |
Enjoyment | #2065 | 3.143 | 3.143 |
Creativity | #2476 | 3.291 | 3.291 |
Ranked from 203 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We implemented it in a core loop of our game, helping a small sapling to grow into a big (and deadly) tree. As our carnivorous plant devours more and more people, it grows and its hunting ground scales, making the difficulcy scale as well.
Development Time
48 hours
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Comments
I thoroughly enjoyed this game! Colors are awesome, gameplay is fun, music is groovy. One thing I'd change is the rate of enemies spawning in the later stages, because I had multiple roots I could use but nobody to use them on, so I was just waiting. Anyway, nice job!
in love with the colour scheme! great work. Also you guys made it under 48 hours, oh boy! Kudos to everyone
Awesome concept! Nice music and art. It would be cool to gain more attacks as you grow and for more enemy variety, but really well done in 48h. :D
Really enterteining game!
great style, funny story, love the ui design, nice sound. the gameplay got a bit repetetive after the 3rd growth and there wasn't really any satisfatory ending, but overall I think it's very impressive for a 2 day game!!
Loved the game! I like the setting!
I loved the gameplay. I would have liked to see more variety in what you can do. But for 48 hours, that’s really good.
I really enjoyed this game, the visuals vere really well done and the game loop was quite fun. I would like to have more than one screeming sound, to add some variability. I was able to get to the ending, however I have no idea which one, as I instantly clicked it away, while I was immersed in the game and did not notice that it is end, until the menu appeared :D
I admire that you did this game in 48 hours, good job!
Fun game! and impressive for 48 hours. If you add some variability on the vine lash and speed inital progression you have something very promising there. Well done!
What a game! Really satisfying to grab all those humans up, never got tired of their screams. I think the "spotting" mechanic was a little unclear, I never knew when one human would see another one being devoured, sometimes it had to be really close by, other times much further, it felt like. Really well done!
Thank you so much mr. Banana! Plant power <3
Lovely style. I never got to any of the endings but it is very pretty game.
thank you! <3 all thanks to our artist. no matter the ending, mother nature always strives in our game<3
Lovely style! Would love an expansion to the gameplay in the future
A really fun game to play. Contains really nice visuals.
Keep it up.
Great take on the theme, strong visual style with consistent application, and some fun quirks to how it plays as you scale!
thank you very much! <3
love this game so much !!! want to see what will bcome in the end ,spent a lot of time on this game,wish for more content to play
Ahhhhh thank you thank you thank you!!!! We are super grateful that you took your time to play our game <3 we will work hard in the future!
Quite fun. I liked the style of the game, as well as the lore. There were periods of time where nothing would pass into my range, which left for gaps in the gameplay. Otherwise, great work!
Hi! Thanks for playing! The gaps were probably caused by you alerting the preys and them scurrying away in fear <3 You have to be stealthy in this game
Very cool and funny!
Very nice little game ! And visually very pleasing !
NOT THE MICEEEE..... OKAY BUT I ACTUALLY DO LOVE CRUSHING STUFF, AND THE ART/AESTHETIC IS SO GOOD!!!
Our mice don't have weapons to defend themselves. *Evil laugh*
Basically the perfect scale of project for 48hr, fun loop and beautiful presentation. Well done!
Thank you so much <3 We tried hard, and it's so rewarding to read comments like yours