Pretty fun, but I feel like the idea of scaling stuff down could be explored more in depth. If I understand correctly currently it is only used as a feedback on life loss, but it could be fun to have some kinds of puzzles based on shrinking down parts of the environment with a shrink gun or something. I mostly thought of it because when you start the game it's not obvious what are enemies, so when I noticed I could shrink a cube I thought that I could actually shrink platforms haha