I like the crunchy visual style, the game is neat and it's silly that your fairy friend can give you negatives as well as positives. I just didn't find much strategy to it as the sword (while meant to be unwieldly due to size) is simply too slow to control at almost any size, meaning your best bet is to go in the direction of the sword and carve out a path to the end of the screen, then proceed to swing and swing till the rest of the horde is gone. Still, neat little game!