This is awesome! I completed the web version, and visually it was sometimes difficult to tell what a cube is or a shadow, but perhaps simple AO/lightning would solve this. The pakouring mechanik was very satisfying and i discoverd the double jump in the last level. Usually i dont play firstperson platformers but this was fun! I can also see people speedrun this and use unexpected shortcuts :) im impressed you created the level in just 48h. Did you code pakouring mechanics yourself?