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I can see how reusing some of your prior assets and systems helped develop this jam game to this level of content, especially in 48 hours - very impressive.

As many have said it's quite easy, but I enjoyed that. The motherboard system is very interesting. I just wish there was a way to remove the controls nodes that I was not using to make more room for upgrades.

It felt like the second enemy (the ones with guns) didn't display any damage numbers, and played a 'clang' sound when hit - leading me to think they were invincible. But they seem to die?
I was also very unsure of what the metal was used for - it says 'to upgrade mods' but I could not figure out how.

(+1)

Many thanks! \[T]/

Glad you enjoyed the motherboard system <3
It had to be simplified a bit to fit the Survivor setting we picked for the jam, which meant hiding some menus and the option to remove pieces sadly (as they would go back in said menu).

Unfortunately, the partial invincibility of the gun enemies comes from a small bug we didn't manage to fix in time...

About the metal - when you die the first time the game should bring you to the main menu, where you can go to the "Upgrades" tab and reinforce your mods permanently for the next run. We don't show it at the start because you have no metal for upgrades anyway.

Thanks again for playing!