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The visual style was awesome! One thing is I thought the beginning kept pausing me in the middle of the action to give me an upgrade a bit too frequently, and then when i would pick one i wouldnt really feel the effect of that upgrade. But it was fun, visually appealing, and a classic shooting style arcade game, good job!

(+1)

Hmmm interesting, perhaps I should've stuck with the idea where only the yellow enemies prompt an upgrade and should have made each one more impactful considering they spawn less. Thank you for the feedback!