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(1 edit)

Such a nice and quick little game! The physics and scaling work really smoothly. How did you make the level changes everytime tho? Otherwise, Well done!

I kinda regret making the level different every time, idk if the game would've been better with just a set of pre-made levels

But if you're curious as to how the level generation algorithm works, there's a copy of the player that performs random inputs, and as it moves, floors and ceilings are constantly spawned around it.