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Tameno

284
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13
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3
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A member registered Feb 14, 2021 · View creator page →

Creator of

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Funny sound effects. having to restert from scratch every time i lost was a bit too frustarting tho, so i didn't finish :(

Does this game have an end? i think it'd be better if it did, that way there's a cutoff point where you can check your scores, instead of playing until you get bored

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Managed to cheese it, hehe. If you left and right click on an object at the same time, you can pick it up while the timer counts down

But aside form that, very neat comedy game, being able to pick up the plane has hillarious

Veeeeeeeery polsihed, only gripe is the lack of a volume slider

Thanks! tooka a bit to come up with it, and i almost went for something else

The enemies scaled in difficulty a little too fast for my taste, but aside from that, really good game, one of my favourites of this jam!

Yea... the camera could use some work....

Thanks! It was almost pure chance that the main character was a skateboarder, i didn't know what ti make it be and i couldn't think of anything better

Nice game!
The 3d enemies were a bold move, but it worked out! I love how they look.

Thanks! tho there are quite a few really good games in this jam, have you played "i live here"?

Neat concept, tho eventually it became a bit too repetitive and i stopped playing

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The textures are very peculiar, how were they made?

Yea.... idk if the level generation algorithm was a good idea in the first place.... i feel like i should've gone with hand crafted levels, but i realized a little too late in the jam

Thanks!

I couldn't manage to figure out how to deliver the pizza, i managed to make it happen but it seemed random when it did :(
I also don't see how it fits the theme...
Cool visuals tho

There was a bug and all the text was invisible sadly, i didn't know what i was doing :(

I like how getting different bodyparts adds audio and visuals, that's very clever, tho i don't see how it fits the theme...
Also, i was so curious to see what was at the other side of the miasma!!! maybe i'm not getting the point of the game...

The many different levels are actually just a single level generation algorith

I love the idea! such a funny backstory. also, i love the little details like how the two music tracks have the same melody, making them blend into each other

Of course the person with the math and programming related username has this game idea
Jokes aside, nicely done, i think i managed to cheese level 9 tho...

I almost went for this concept for my game (endless runner where your only input is to swicth betweeen two pre determined sizes), i like the idea of the two sizes being linked to two different characters

I love the detail of the cars moving on the carpet

I got softlocked at some point, everything stopped moving and clicking around would do nothing

Sadnly i couldn't figure out how to play :(
And i don't see how this game fits the theme...

I couldn't figure out how to use the workbench :(
i placed the wire, held down z and nothing happened

Thanks! i'm not much of a sound person so i'm surprised it went well

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If i had a coin for every game i played in this jam that features a kobold as the player character, i'd have two coins, which isn't much but it's weird that it happened twice

(here's the other kobold game in case anyone's curious https://itch.io/jam/gmtk-2024/rate/2911062)

I think i softlocked the game...

I don't see how this fits the theme...

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It's like tetris mixed with a city builder!

I like the backstory

I found this way too hard sadly, though te concept is very creative

Does the music get more intense as you progress? how many variations of the music are there?

I couldn't manage to get past the win screen after the first level...

Neat game, hand me scrambling my fingers across my keyboard hehe

Cool concept, sadly i got stuck and didn't manage to finish the game :(

Very impressive technologically for a game jam

Nice to hear that! ig my game is a game for all ages

You should probably set the default texture filter to nearest if you want your pixel art to not look blurry
(i assume you're using godot 4, i recognize the initial loading screen when you run the game)

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I like the size portals, but i'm not convinced on the whole accelerating mechanic